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ModLoadBatchAsync Method

Load a mod from the specified Uri asynchronously. A ModHost will be created to manage the mod and returned as the result of the async operation. The async operation will not be complete until all mods have finished loading.

Namespace:  UMod
Assembly:  UMod (in UMod.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static ModAsyncOperation<ModHost[]> LoadBatchAsync(
	Uri[] paths,
	bool autoActivate = true
)

Parameters

paths
Type: SystemUri
An array of Uri to load from
autoActivate (Optional)
Type: SystemBoolean
Should the mods be automatially activated once loaded. See Activate. Note that activation must be performed on the main thread which will block until completed

Return Value

Type: ModAsyncOperationModHost
An awaitable object containing progress and status information whose Result value will be an array of hosts managing the load requests
See Also