Loads all mods that are installed in the
ModDirectory.
A
ModHost will be created for each path specified.
If no mods are installed then this method will return an empty array.
Namespace:
UMod
Assembly:
UMod (in UMod.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public static ModHost[] LoadAll(
bool autoActivate = true,
ModDirectory modDirectory = null
)
Parameters
- autoActivate (Optional)
- Type: SystemBoolean
Should the mods be automatially activated once loaded. See Activate - modDirectory (Optional)
- Type: UModModDirectory
The ModDirectory used to locate all installed mods. Passing null will cause the DefaultDirectory to be used as the target search directory
Return Value
Type:
ModHostAn array of
ModHost representing the managers for each mod loaded. The length or the array can be used to determine the amount of load requests issued
See Also