PrefabNode Class |
Namespace: UMod.Interface
[SerializableAttribute] public sealed class PrefabNode : CommonNode<GameObject>
The PrefabNode type exposes the following members.
Name | Description | |
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![]() | PrefabNode | Initializes a new instance of the PrefabNode class |
Name | Description | |
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![]() | OnLinkAsset |
Called when the prefab node is spawned and allows the node to be replaced with the correct game object.
(Overrides CommonNode<T>.OnLinkAsset(T).) |