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CommonNodeT Class

Common base class for all nodes that offer substitution behaviour at runtime.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          UMod.InterfaceCommonNodeT
            UMod.InterfaceMaterialNode
            UMod.InterfacePrefabNode

Namespace:  UMod.Interface
Assembly:  UMod-Interface (in UMod-Interface.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
[SerializableAttribute]
public abstract class CommonNode<T> : MonoBehaviour
where T : class

Type Parameters

T

[Missing <typeparam name="T"/> documentation for "T:UMod.Interface.CommonNode`1"]

The CommonNodeT type exposes the following members.

Constructors
  NameDescription
Protected methodCommonNodeT
Initializes a new instance of the CommonNodeT class
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Methods
  NameDescription
Public methodOnLinkAsset
Called at runtime when the node should be linked. The overriding method should restore the state of the node.
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Fields
  NameDescription
Public fieldnodeLink
The name of the prefab to replace this node when loaded.
Public fieldStatic memberonNodeCreated
Event that is triggered when the node script activates allowing the correct replacement asset to be substituted.
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See Also