Click or drag to resize

IModAssetInfoRelativeName Property

Get the relative name of the asset. The relative name is defined as the asset path relative to the mod folder without the asset extension, For example: 'subfolder/cube'. If the asset is not in a sub folder then the value wil be equal to Name.

Namespace:  UMod
Assembly:  UMod-Interface (in UMod-Interface.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
string RelativeName { get; }

Property Value

Type: String
See Also