IModAssetInfoRelativeName Property |
Get the relative name of the asset.
The relative name is defined as the asset path relative to the mod folder without the asset extension, For example: 'subfolder/cube'.
If the asset is not in a sub folder then the value wil be equal to
Name.
Namespace:
UMod
Assembly:
UMod-Interface (in UMod-Interface.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax string RelativeName { get; }
Property Value
Type:
StringSee Also