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ModGameAssets Class

[Missing <summary> documentation for "T:UMod.AssetSharing.ModGameAssets"]

Inheritance Hierarchy
SystemObject
  Object
    ScriptableObject
      UMod.SharedModScriptableAssetModGameAssets
        UMod.AssetSharingModGameAssets

Namespace:  UMod.AssetSharing
Assembly:  UMod (in UMod.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
[SerializableAttribute]
public sealed class ModGameAssets : ModScriptableAsset<ModGameAssets>, 
	IGameAssets, IModAssetsIndex<IGameAsset>

The ModGameAssets type exposes the following members.

Constructors
  NameDescription
Public methodModGameAssets
Initializes a new instance of the ModGameAssets class
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Properties
Methods
  NameDescription
Public methodAddGameAsset
Public methodAssetNameToID
Public methodClear
Public methodExists(Int32)
Public methodExists(String)
Public methodExistsIndexed
Public methodFind(Int32)
Public methodFind(String)
Public methodFindAll
Public methodFindAllInFolder
Public methodFindAllInFolderWithExtension
Public methodFindAllNames
Public methodFindAllRelativeNames
Public methodFindAllWithExtension
Public methodFindAllWithName
Public methodFindIndexed
Public methodFindWithGUID
Public methodFindWithReference
Public methodGetLoadedAsset(Int32)
Public methodGetLoadedAsset(String)
Public methodGetLoadedAssetT(Int32)
Public methodGetLoadedAssetT(String)
Public methodInstantiate(Int32)
Public methodInstantiate(String)
Public methodInstantiate(Int32, Vector3, Quaternion)
Public methodInstantiate(String, Vector3, Quaternion)
Public methodInstantiateT(Int32)
Public methodInstantiateT(String)
Public methodInstantiateT(Int32, Vector3, Quaternion)
Public methodInstantiateT(String, Vector3, Quaternion)
Public methodStatic memberUnloadUnusedGameAssets
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Fields
  NameDescription
Public fieldStatic memberignoreCase
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See Also