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ModHostDestroyModObjects Method

Destroys all active game objects that have been created by this mod. This may be called automatically as a result of calling UnloadMod depending upon the value of cleanupModObjects. This method needs the mod to be loaded in order to succeed. If the mod has been unloaded and this method is called then it will fail silently.

Namespace:  UMod
Assembly:  UMod (in UMod.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
See Also