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ModHostCreateNewHost Method

Static methods that provides a quick and simple method of creating a new mod host component in the scene. The method will create associated game objects and dependant components automatically to ensure that the created host is valid.

Namespace:  UMod
Assembly:  UMod (in UMod.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static ModHost CreateNewHost()

Return Value

Type: ModHost
A reference to a newly created ModHost class
See Also