PrefabReferenceTInstantiate Method (Vector3, Quaternion) |
Create an instance of the references prefab asset with the specified positon and rotation.
Namespace:
UMod.Interface
Assembly:
UMod-Interface (in UMod-Interface.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic T Instantiate(
Vector3 position,
Quaternion rotation
)
Parameters
- position
- Type: Vector3
The position to create the asset at - rotation
- Type: Quaternion
The orientation to create the asset with
Return Value
Type:
T[Missing <returns> documentation for "M:UMod.Interface.PrefabReference`1.Instantiate(UnityEngine.Vector3,UnityEngine.Quaternion)"]
See Also