uMod 2.0
uMod 2.0 is a complete modding solution for the Unity game engine and makes it quick and painless to add mod support to your game. Modders are able to create content in the form of assets, scenes and even scripts to extend your game using the powerful Unity editor. Mods can be easily exported using the free uMod exporter tool which is able to build mod files in a format which can be loaded by uMod at runtime to offer complete modding support.
Features
Ultimate Replay
Ultimate Replay is a complete state based replay system ideally suited to kill cams or action replay applications. Due to the state based nature of the system it is possible to view replays from new angles and cameras. Ultimate Replay is very versatile and could be used in a number of different scenarios including kill-cams, action replays, ghost vehicles and much more.
Features
Roslyn C# - Runtime Compiler
Roslyn C# allows runtime loading of assemblies and C# scripts using the Roslyn compiler making it easy to add modding support or in-game programming to your project. In addition, Roslyn C# also includes code security verification that allows you to specify a number of security restrictions that loaded code must adhere to including illegal namespaces and types.
Features
Limitations
Requires .Net 4.x (.Net 3.5 will not work)
InGame Code Editor
InGame Code Editor is an advanced input field for Unity that makes use of TextMesh Pro to display syntax highlighted code. Much of the inspiration for the syntax highlighting is taken from notepad++ and as a result it is extremely customizable allowing you to add syntax highlighting support for new languages.
Features
Requirements
Requires TextMesh Pro (Available for free on the asset store or via package manager)
Dynamic C#
Dynamic C# allows runtime loading of assembly and C# scripts making it trivial to add modding support to you game by allowing your users to write C# scripts. Dynamic C# also allows script execution security restrictions to be enforced making it impossible for your users to use certain assemblies or namespaces such as System.IO.
Features
Limitations
Full Product Support
Comprehensive Documentation
Lifetime Updates
We offer full support for all of our products. If you have any issues or simply need some help setting things up then you can get help via the support page.
All of our products come complete with documentation detailing all features of the product. In most cases we also provide a .chm scripting reference documenting the API of the product for advanced users.
Once you purchase a product you will be able to access all future updates for free. This means that new features, bug fixes and compatibility updates can be downloaded if required.