ModToolsSettings Class |
Namespace: UMod.ModTools
[SerializableAttribute] public sealed class ModToolsSettings : ModScriptableAsset<ModToolsSettings>
The ModToolsSettings type exposes the following members.
| Name | Description | |
|---|---|---|
| ModToolsSettings | Initializes a new instance of the ModToolsSettings class |
| Name | Description | |
|---|---|---|
| AssetSharing | ||
| CommandLineLaunchFormat |
The command line launching convention of the game.
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| DeveloperName |
The name of the game developer.
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| DeveloperWebsiteURL |
A URL link to the developers website.
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| FirstRunWindow |
The mod tools window type that is shown when the package is first imported.
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| GameLocking |
The mod tools game locking options.
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| GameName |
The name of the game that this mod tools package targets.
| |
| GameVersion |
The version of the game that this mod tools package targets.
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| ModFileExtension |
The file extension used by this mod tools package.
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| OnlineDocumentationURL |
A URL link to the online modding documentation.
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| OnlineScriptingReferenceURL |
A URL link to the online modding scripting reference.
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| Options |
The mod tools build engine options.
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| Security |
The mod tools security options.
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| StripShaderNames | ||
| TargetUnityVersion |
The Unity version required by this tools package.
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| ToolsIconLarge |
The mod tools large icon.
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| ToolsIconSmall |
The mod tools small icon.
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| ToolsName |
The mod tools package name.
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| ToolsVersion |
The mod tools package version formatted as 'x.x.x'.
|
| Name | Description | |
|---|---|---|
| AllSettingsValid |
Check whether all required settings are valid.
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| IsSettingValid |
Check whether the specified setting is valid.
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| SetupDefaults |
Reset values to defaults.
|
| Name | Description | |
|---|---|---|
| newModTextFile |