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ModToolsSettings Class

Represent the main mod tools properties.
Inheritance Hierarchy
SystemObject
  Object
    ScriptableObject
      UMod.SharedModScriptableAssetModToolsSettings
        UMod.ModToolsModToolsSettings

Namespace:  UMod.ModTools
Assembly:  UMod-ModTools (in UMod-ModTools.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
[SerializableAttribute]
public sealed class ModToolsSettings : ModScriptableAsset<ModToolsSettings>

The ModToolsSettings type exposes the following members.

Constructors
  NameDescription
Public methodModToolsSettings
Initializes a new instance of the ModToolsSettings class
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Properties
  NameDescription
Public propertyAssetSharing
Public propertyCommandLineLaunchFormat
The command line launching convention of the game.
Public propertyDeveloperName
The name of the game developer.
Public propertyDeveloperWebsiteURL
A URL link to the developers website.
Public propertyFirstRunWindow
The mod tools window type that is shown when the package is first imported.
Public propertyGameLocking
The mod tools game locking options.
Public propertyGameName
The name of the game that this mod tools package targets.
Public propertyGameVersion
The version of the game that this mod tools package targets.
Public propertyModFileExtension
The file extension used by this mod tools package.
Public propertyOnlineDocumentationURL
A URL link to the online modding documentation.
Public propertyOnlineScriptingReferenceURL
A URL link to the online modding scripting reference.
Public propertyOptions
The mod tools build engine options.
Public propertySecurity
The mod tools security options.
Public propertyStripShaderNames
Public propertyTargetUnityVersion
The Unity version required by this tools package.
Public propertyToolsIconLarge
The mod tools large icon.
Public propertyToolsIconSmall
The mod tools small icon.
Public propertyToolsName
The mod tools package name.
Public propertyToolsVersion
The mod tools package version formatted as 'x.x.x'.
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Methods
  NameDescription
Public methodAllSettingsValid
Check whether all required settings are valid.
Public methodIsSettingValid
Check whether the specified setting is valid.
Public methodSetupDefaults
Reset values to defaults.
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Fields
  NameDescription
Public fieldnewModTextFile
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See Also