ModScript Methods |
The ModScript type exposes the following members.
Name | Description | |
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OnModLoaded |
Event method triggered when the mod has been successfully loaded.
Use this method for mod setup code, similar to Unity's Start method.
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OnModUnload |
Event method triggered just before the mod will be unloaded from the game.
Use this method for mod cleanup code, similar to Unity's OnDestroy method.
Note that you are not required to unload asset created by this mod as they will be cleaned up automatically. ///
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OnModUpdate |
Event method triggered when the mod will be updated.
Typically will be the frame rate of the game however excessive time spent in mod methods may result in throttling of this method.
Use this method for mod update code, similar to Unity'S Update method
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