ModBehaviourVirtualMessage Method (String) |
Allows the developer to trigger a callback that inheriting mod classes may listen for.
Works in a similar way to the 'SendMessage' method of Unity except that only mod classes inheriting from this class
can be triggered.
An example would be triggering a damage message to indicate to modders that this object is taking damage.
Namespace:
UMod
Assembly:
UMod (in UMod.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void VirtualMessage(
string methodName
)
Parameters
- methodName
- Type: SystemString
The name of the method to trigger
See Also