Returns true if any loaded mod conatins an asset with the specified name.
Namespace:
UMod
Assembly:
UMod (in UMod.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public static bool HasAsset(
string name
)
Parameters
- name
- Type: SystemString
The name of the asset to look for
Return Value
Type:
BooleanTrue if the asset exists
See Also