Namespace DLCToolkit.Assets
Classes
- DLCAsset
Represents a specific asset included in the DLC. Provides access to useful metadata such as name, path, extension, type and more which can be quickly accessed without forcing the asset to be loaded into memory. Note that this can represent shared assets and scene assets in the same form.
- DLCAssetCollection<T>
Represents a collection of DLCAsset which are stored in a given DLC. Note that this collection can contain either shared assets or scene assets, but they will not be stored together. SharedAssets provides access to all shared assets for the DLC, and SceneAssets provides access to all scene assets.
- DLCSceneAsset
Represents a scene asset included in the DLC. Scene assets are simply Unity scenes.
- DLCSharedAsset
Represents a shared asset included in the DLC. Shared assets are content assets such as prefabs, textures, materials, audio clips, scriptable objects and more.